Games at Harlow
Following the successful Games at Dal and Games at Grenfell meetings, we are organising something just across the pond, in Harlow, England—the birthplace of fibre optics. It will be hosted by Memorial University of Newfoundland, just not at any of its Canadian campuses!
In particular, the workshop will be taking place in St. John's Hall in St. John's House. To aid in navigation, see MUN's guide for how to reach Harlow campus, and also a photo gallery of St. John's Hall.
There is no cost for attending.
Unfortunately, there will not be a lunch provided at the workshop, so we will have to discover suitable venues for ourselves.
Please fill out the RSVP form if you plan on coming.
If you have any questions or suggestions, then feel free to contact one of us!
- Alfie Davies <alfied@mun.ca>
- Rebecca Milley <rebeccamilley@mun.ca>
Participants
- Neil McKay
- University of New Brunswick Saint John
- Carlos Santos
- ISCTE – University Institute of Lisbon & NovaMath, FCT NOVA, Portugal
- Alda Carvalho
- DCeT, Universidade Aberta & ISEG Research, University of Lisbon, Portugal
- Bruno Borchardt
- Hamburg University at Technology
- Juri Barkey
- Hamburg University of Technology
- Svenja Huntemann
- Mount Saint Vincent University
- Alexander Allin
- Technische Universität Hamburg
- Urban Larsson
- IIT Bombay
- Rebecca Milley
- Memorial University of Newfoundland
- Tomasz Maciosowski
- Memorial University of Newfoundland
- Alfie Davies
- Durham University / Memorial University of Newfoundland
- Ethan Saunders
Plus a few stragglers, perhaps.
An updated schedule
The format will largely follow the previous Games at X meetings:
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0900–0930: meet & greet
Talks
0930–1030: Neil McKay
1030–1100: Carlos P. Santos
1100–1115: Bruno Borchardt
1115–1130: Urban Larsson
1130–1145: Alda Carvalho
1200–1330: lunch
1330–1630: problem session (+ maybe a few talks running over from the morning)
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0900–1200: more problems
1200–1330: lunch
1330–1630: yet more problems
1845–(<2115): group dinner at The Green Man (attendees will need to pay for their own meal)
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0900–1200: even more problems
1200–1330: lunch
1330–1630: problems are solved?
Talks
Carlos P. Santos ISCTE-University Institute of Lisbon & NOVAMath, FCT NOVA A very nice law
There will be a discussion about bridges between Chess and Combinatorial Game Theory, while also paying a small tribute to Richard K. Guy (1916–2020) through a short story.
Bruno Borchardt Hamburg University at Technology Lazy Cops and Robbers on the Triangular Grid
The two-player game of lazy cops and robbers is played on a graph. In the initial round, the cops choose an initial vertex for each of their pieces. Then the robber chooses an initial vertex for his piece. Each round after that, the cops must move up to one of their pieces along an edge, after which the robber can also either move his piece or remain stationary. The cops have won if they reach the current robber position in some round. The robber wins otherwise.
For each graph , the lazy-cop-number of is the smallest integer , such that lazy cops have a winning strategy on . It is currently unknown whether this number is bounded for graphs of bounded genus. Known constructions of genus 0 with lazy-cop-number at least four exist. We present graphs of genus 0 and lazy-cop-number at least five and graphs of genus 1 and lazy-cop-number at least six. Both are confirmed by computer to have this trait. There further exists a computer-free argument for the genus 1 case with some hope to extend it to larger lazy-cop-numbers. Both graph classes are build up from triangle grids.
Urban Larsson IIT Bombay Additive subtraction games
Alda Carvalho DCeT, Universidade Aberta & ISEG Research, Universidade de Lisboa Some notes on green-lime hackenbush
(Joint work with: Tomoaki Abuku, Urban Larsson, Richard J. Nowakowski, Carlos P. Santos, Koki Suetsugu)
Problems
This section will be updated with the problems that we work on. We have a loose agenda of some approachable misère problems, but if you have a suggestion (even a vague one), then let me know and I can put it here.